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A Virtual Arm to Stop Smoking: A Comparative Study |
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The ETIOBE Project: A Supporting System for Children Obesity |
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Factors Affect on Cyber Cafe Addiction of Undergraduate Students in Taiwan |
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Psychophysiological Aspects of Tobacco Use and Craving |
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Virtual Aversive Environment: Preliminary Sensitization for Alcohol Craving |
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Technological-Enhanced Treatment of Emotional Eating in Obese Subjects: A Randomized Controlled Clinical Trial |
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Stroke Rehabilitation Using the Rehabilitation Gaming System (RGS): Initial Results of a Clinical Study |
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CyberTherapy 13: Changing the Face of Healthcare |
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Low-cost Web-cam and Off the Shelf Game Interfaces to Produce VR Systems for Motor Rehabilitation After Traumatic
Brain Injury, Spinal Cord Injury, and Amputation |
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A Second Life for E-Health: Prospects for the Use of Virtual On-Line Worlds in Clinical Psychology |
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Lessons Learned From V.R.E.T. With 200 Accident Victims: A Review of 50 Consecutive Cases |
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Virtual Reality Gaming for Treadmill Training: Improving Functional Ambulation in Children with Cerebral Palsy |
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Brain-Computer Interface for VR Control |
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Development Virtual Environments for fMRI Socially to Interact with a Virtual Avatar: A Pilot Study |